RimWorld

RimWorld

ABF: Martial Synstructs
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Uppdatering: 9 nov @ 9:13

- Added compatibility for handling the new masquerade synstructs.

Uppdatering: 4 okt @ 6:59

- Fixed a typo in the paladin description and altered the text slightly.

Uppdatering: 14 sep @ 18:57

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

Uppdatering: 2 aug @ 16:14

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Uppdatering: 27 jul @ 8:59

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Uppdatering: 13 jul @ 15:32

- Jellymen are less moody.

Uppdatering: 10 jul @ 14:18

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

Uppdatering: 6 jul @ 12:57

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Uppdatering: 2 jul @ 15:06

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Uppdatering: 27 apr @ 17:33

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.