RimWorld
ABF: Martial Synstructs
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Обновление: 9 ноя в 9:13
автор: Killathon

- Added compatibility for handling the new masquerade synstructs.

Обновление: 4 окт в 6:59
автор: Killathon

- Fixed a typo in the paladin description and altered the text slightly.

Обновление: 14 сен в 18:57
автор: Killathon

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

Обновление: 2 авг в 16:14
автор: Killathon

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Обновление: 27 июл в 8:59
автор: Killathon

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Обновление: 13 июл в 15:32
автор: Killathon

- Jellymen are less moody.

Обновление: 10 июл в 14:18
автор: Killathon

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

Обновление: 6 июл в 12:57
автор: Killathon

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Обновление: 2 июл в 15:06
автор: Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Обновление: 27 апр в 17:33
автор: Killathon

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.