RimWorld

RimWorld

ABF: Martial Synstructs
Zobrazuje se 1–10 z 16 položek
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Aktualizace: 9. lis. v 9.13
provedl Killathon

- Added compatibility for handling the new masquerade synstructs.

Aktualizace: 4. říj. v 6.59
provedl Killathon

- Fixed a typo in the paladin description and altered the text slightly.

Aktualizace: 14. zář. v 18.57
provedl Killathon

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

Aktualizace: 2. srp. v 16.14
provedl Killathon

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Aktualizace: 27. čvc. v 8.59
provedl Killathon

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Aktualizace: 13. čvc. v 15.32
provedl Killathon

- Jellymen are less moody.

Aktualizace: 10. čvc. v 14.18
provedl Killathon

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

Aktualizace: 6. čvc. v 12.57
provedl Killathon

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Aktualizace: 2. čvc. v 15.06
provedl Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Aktualizace: 27. dub. v 17.33
provedl Killathon

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.