RimWorld

RimWorld

ABF: Martial Synstructs
Viser 1-10 af 16 forekomster
< 1  2 >
Opdatering: 9. nov. kl. 9:13

- Added compatibility for handling the new masquerade synstructs.

Opdatering: 4. okt. kl. 6:59

- Fixed a typo in the paladin description and altered the text slightly.

Opdatering: 14. sep. kl. 18:57

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

Opdatering: 2. aug. kl. 16:14

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Opdatering: 27. juli kl. 8:59

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Opdatering: 13. juli kl. 15:32

- Jellymen are less moody.

Opdatering: 10. juli kl. 14:18

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

Opdatering: 6. juli kl. 12:57

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Opdatering: 2. juli kl. 15:06

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Opdatering: 27. apr. kl. 17:33

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.