RimWorld
ABF: Martial Synstructs
Εμφάνιση 1-10 από 16 καταχωρίσεις
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Ενημέρωση: 9 Νοε στις 9:13
από Killathon

- Added compatibility for handling the new masquerade synstructs.

Ενημέρωση: 4 Οκτ στις 6:59
από Killathon

- Fixed a typo in the paladin description and altered the text slightly.

Ενημέρωση: 14 Σεπ στις 18:57
από Killathon

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

Ενημέρωση: 2 Αυγ στις 16:14
από Killathon

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Ενημέρωση: 27 Ιουλ στις 8:59
από Killathon

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Ενημέρωση: 13 Ιουλ στις 15:32
από Killathon

- Jellymen are less moody.

Ενημέρωση: 10 Ιουλ στις 14:18
από Killathon

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

Ενημέρωση: 6 Ιουλ στις 12:57
από Killathon

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Ενημέρωση: 2 Ιουλ στις 15:06
από Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Ενημέρωση: 27 Απρ στις 17:33
από Killathon

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.