RimWorld
ABF: Martial Synstructs
16件中 1-10 を表示
< 1  2 >
更新:11月9日 @ 9時13分
更新者:Killathon

- Added compatibility for handling the new masquerade synstructs.

更新:10月4日 @ 6時59分
更新者:Killathon

- Fixed a typo in the paladin description and altered the text slightly.

更新:9月14日 @ 18時57分
更新者:Killathon

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

更新:8月2日 @ 16時14分
更新者:Killathon

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

更新:7月27日 @ 8時59分
更新者:Killathon

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

更新:7月13日 @ 15時32分
更新者:Killathon

- Jellymen are less moody.

更新:7月10日 @ 14時18分
更新者:Killathon

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

更新:7月6日 @ 12時57分
更新者:Killathon

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

更新:7月2日 @ 15時06分
更新者:Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

更新:4月27日 @ 17時33分
更新者:Killathon

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.