From The Depths

From The Depths

Custom Cannons Resurfaced
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Uppdatering: 30 aug @ 20:43

+ Made blocks appropreately flammable
+ Fixed some critical issues with Calamity CRAMs - they should now fire as expected, save properly, and both ends now have a UI for connecting them up.
- Small revisions to the Custom Cannon guide and UI

Uppdatering: 30 aug @ 1:01

Added a flashy new build guide and the Predictor block

Uppdatering: 29 aug @ 15:37

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(3)

Uppdatering: 29 aug @ 15:24

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(2)

Uppdatering: 11 jan @ 15:39

Updated for Stable 4.2.3

Uppdatering: 2 okt, 2024 @ 18:49

Fixed some issues with settings

Uppdatering: 19 sep, 2024 @ 21:31

++ Added Calamity CRAMS [WIP]
They work like Cluster CRAMs, but instead store and deploy Custom Cannon shells.
- Use the Deployer where the barrels should be on the Custom Cannon.
- Use the Rammer on the CRAM Cannon somewhere close to the firing piece.
Then link them together through the CRAM UI!
+ Most of the blocks now have their correct models.
You can revert this change by going to Options and to the Custom Cannons tab.
+ Fixed various UI issues

Uppdatering: 11 jul, 2024 @ 20:57

Fixed some dependancy problems

Uppdatering: 11 jul, 2024 @ 20:48

++ Added Options Menu settings for the mod as well as some experimental settings.
+ You should now be able to toggle the enemy CRAM to Custom Cannon setting.
+ Fixed some muzzle flash scaling issues (now they are bigger)
+ NPC - spawned Custom Cannon Firing Pieces [LEGACY] now warn the player who is editing them that they are not editable, with accompanying button to replace said Custom Cannon Firing Piece with a proper player one.

Uppdatering: 7 jul, 2024 @ 2:03

Initial release