From The Depths
Custom Cannons Resurfaced
Εμφάνιση 1-10 από 10 καταχωρίσεις
Ενημέρωση: 30 Αυγ στις 20:43
από Legionite

+ Made blocks appropreately flammable
+ Fixed some critical issues with Calamity CRAMs - they should now fire as expected, save properly, and both ends now have a UI for connecting them up.
- Small revisions to the Custom Cannon guide and UI

Ενημέρωση: 30 Αυγ στις 1:01
από Legionite

Added a flashy new build guide and the Predictor block

Ενημέρωση: 29 Αυγ στις 15:37
από Legionite

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(3)

Ενημέρωση: 29 Αυγ στις 15:24
από Legionite

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(2)

Ενημέρωση: 11 Ιαν στις 15:39
από Legionite

Updated for Stable 4.2.3

Ενημέρωση: 2 Οκτ 2024 στις 18:49
από Legionite

Fixed some issues with settings

Ενημέρωση: 19 Σεπ 2024 στις 21:31
από Legionite

++ Added Calamity CRAMS [WIP]
They work like Cluster CRAMs, but instead store and deploy Custom Cannon shells.
- Use the Deployer where the barrels should be on the Custom Cannon.
- Use the Rammer on the CRAM Cannon somewhere close to the firing piece.
Then link them together through the CRAM UI!
+ Most of the blocks now have their correct models.
You can revert this change by going to Options and to the Custom Cannons tab.
+ Fixed various UI issues

Ενημέρωση: 11 Ιουλ 2024 στις 20:57
από Legionite

Fixed some dependancy problems

Ενημέρωση: 11 Ιουλ 2024 στις 20:48
από Legionite

++ Added Options Menu settings for the mod as well as some experimental settings.
+ You should now be able to toggle the enemy CRAM to Custom Cannon setting.
+ Fixed some muzzle flash scaling issues (now they are bigger)
+ NPC - spawned Custom Cannon Firing Pieces [LEGACY] now warn the player who is editing them that they are not editable, with accompanying button to replace said Custom Cannon Firing Piece with a proper player one.

Ενημέρωση: 7 Ιουλ 2024 στις 2:03
από Legionite

Initial release