From The Depths

From The Depths

Custom Cannons Resurfaced
Viser 1–10 av 10 bidrag
Oppdatering: 30. aug. @ 20.43

+ Made blocks appropreately flammable
+ Fixed some critical issues with Calamity CRAMs - they should now fire as expected, save properly, and both ends now have a UI for connecting them up.
- Small revisions to the Custom Cannon guide and UI

Oppdatering: 30. aug. @ 1.01

Added a flashy new build guide and the Predictor block

Oppdatering: 29. aug. @ 15.37

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(3)

Oppdatering: 29. aug. @ 15.24

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(2)

Oppdatering: 11. jan. @ 15.39

Updated for Stable 4.2.3

Oppdatering: 2. okt. 2024 @ 18.49

Fixed some issues with settings

Oppdatering: 19. sep. 2024 @ 21.31

++ Added Calamity CRAMS [WIP]
They work like Cluster CRAMs, but instead store and deploy Custom Cannon shells.
- Use the Deployer where the barrels should be on the Custom Cannon.
- Use the Rammer on the CRAM Cannon somewhere close to the firing piece.
Then link them together through the CRAM UI!
+ Most of the blocks now have their correct models.
You can revert this change by going to Options and to the Custom Cannons tab.
+ Fixed various UI issues

Oppdatering: 11. juli 2024 @ 20.57

Fixed some dependancy problems

Oppdatering: 11. juli 2024 @ 20.48

++ Added Options Menu settings for the mod as well as some experimental settings.
+ You should now be able to toggle the enemy CRAM to Custom Cannon setting.
+ Fixed some muzzle flash scaling issues (now they are bigger)
+ NPC - spawned Custom Cannon Firing Pieces [LEGACY] now warn the player who is editing them that they are not editable, with accompanying button to replace said Custom Cannon Firing Piece with a proper player one.

Oppdatering: 7. juli 2024 @ 2.03

Initial release