From The Depths

From The Depths

Custom Cannons Resurfaced
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更新:8月30日 @ 20時43分
更新者:Legionite

+ Made blocks appropreately flammable
+ Fixed some critical issues with Calamity CRAMs - they should now fire as expected, save properly, and both ends now have a UI for connecting them up.
- Small revisions to the Custom Cannon guide and UI

更新:8月30日 @ 1時01分
更新者:Legionite

Added a flashy new build guide and the Predictor block

更新:8月29日 @ 15時37分
更新者:Legionite

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(3)

更新:8月29日 @ 15時24分
更新者:Legionite

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(2)

更新:1月11日 @ 15時39分
更新者:Legionite

Updated for Stable 4.2.3

更新:2024年10月2日 @ 18時49分
更新者:Legionite

Fixed some issues with settings

更新:2024年9月19日 @ 21時31分
更新者:Legionite

++ Added Calamity CRAMS [WIP]
They work like Cluster CRAMs, but instead store and deploy Custom Cannon shells.
- Use the Deployer where the barrels should be on the Custom Cannon.
- Use the Rammer on the CRAM Cannon somewhere close to the firing piece.
Then link them together through the CRAM UI!
+ Most of the blocks now have their correct models.
You can revert this change by going to Options and to the Custom Cannons tab.
+ Fixed various UI issues

更新:2024年7月11日 @ 20時57分
更新者:Legionite

Fixed some dependancy problems

更新:2024年7月11日 @ 20時48分
更新者:Legionite

++ Added Options Menu settings for the mod as well as some experimental settings.
+ You should now be able to toggle the enemy CRAM to Custom Cannon setting.
+ Fixed some muzzle flash scaling issues (now they are bigger)
+ NPC - spawned Custom Cannon Firing Pieces [LEGACY] now warn the player who is editing them that they are not editable, with accompanying button to replace said Custom Cannon Firing Piece with a proper player one.

更新:2024年7月7日 @ 2時03分
更新者:Legionite

Initial release