From The Depths

From The Depths

Custom Cannons Resurfaced
Näytetään 1–10 / 10
Päivitys: 30.8. klo 20.43
tekijältä Legionite

+ Made blocks appropreately flammable
+ Fixed some critical issues with Calamity CRAMs - they should now fire as expected, save properly, and both ends now have a UI for connecting them up.
- Small revisions to the Custom Cannon guide and UI

Päivitys: 30.8. klo 1.01
tekijältä Legionite

Added a flashy new build guide and the Predictor block

Päivitys: 29.8. klo 15.37
tekijältä Legionite

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(3)

Päivitys: 29.8. klo 15.24
tekijältä Legionite

Fixed crashes caused by base-game changes to the way CRAM shells are spawned(2)

Päivitys: 11.1. klo 15.39
tekijältä Legionite

Updated for Stable 4.2.3

Päivitys: 2.10.2024 klo 18.49
tekijältä Legionite

Fixed some issues with settings

Päivitys: 19.9.2024 klo 21.31
tekijältä Legionite

++ Added Calamity CRAMS [WIP]
They work like Cluster CRAMs, but instead store and deploy Custom Cannon shells.
- Use the Deployer where the barrels should be on the Custom Cannon.
- Use the Rammer on the CRAM Cannon somewhere close to the firing piece.
Then link them together through the CRAM UI!
+ Most of the blocks now have their correct models.
You can revert this change by going to Options and to the Custom Cannons tab.
+ Fixed various UI issues

Päivitys: 11.7.2024 klo 20.57
tekijältä Legionite

Fixed some dependancy problems

Päivitys: 11.7.2024 klo 20.48
tekijältä Legionite

++ Added Options Menu settings for the mod as well as some experimental settings.
+ You should now be able to toggle the enemy CRAM to Custom Cannon setting.
+ Fixed some muzzle flash scaling issues (now they are bigger)
+ NPC - spawned Custom Cannon Firing Pieces [LEGACY] now warn the player who is editing them that they are not editable, with accompanying button to replace said Custom Cannon Firing Piece with a proper player one.

Päivitys: 7.7.2024 klo 2.03
tekijältä Legionite

Initial release