Space Engineers

Space Engineers

WeaponCore - 2.5
Viser 51–60 av 186 bidrag
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Oppdatering: 6. mai @ 11.40

- Gatling sound file fix (proper hz rate, thanks Consty!)

Oppdatering: 6. mai @ 8.40

- Fix NRE in initialhitcheck

Oppdatering: 6. mai @ 6.41

- Reverted CTC optimization, will now lead for weapons using smarts (needed for some guns, was eliminated to save on processing and subpart movements but oh well)

Oppdatering: 2. mai @ 7.40

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Oppdatering: 1. mai @ 13.52

Oppdatering: 1. mai @ 11.40

Oppdatering: 30. apr. @ 12.25

- Beam hit/shield hit effects will now respect HitPlayChance

Oppdatering: 29. apr. @ 8.08

Oppdatering: 28. apr. @ 19.21

Oppdatering: 28. apr. @ 5.56

- bugfixes for handweps