Space Engineers

Space Engineers

WeaponCore - 2.5
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Pembaruan: 6 Mei @ 11:40am

- Gatling sound file fix (proper hz rate, thanks Consty!)

Pembaruan: 6 Mei @ 8:40am

- Fix NRE in initialhitcheck

Pembaruan: 6 Mei @ 6:41am

- Reverted CTC optimization, will now lead for weapons using smarts (needed for some guns, was eliminated to save on processing and subpart movements but oh well)

Pembaruan: 2 Mei @ 7:40am

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Pembaruan: 1 Mei @ 1:52pm

Pembaruan: 1 Mei @ 11:40am

Pembaruan: 30 Apr @ 12:25pm

- Beam hit/shield hit effects will now respect HitPlayChance

Pembaruan: 29 Apr @ 8:08am

Pembaruan: 28 Apr @ 7:21pm

Pembaruan: 28 Apr @ 5:56am

- bugfixes for handweps