Space Engineers

Space Engineers

WeaponCore - 2.5
Näytetään 51–60 / 186
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Päivitys: 6.5. klo 11.40

- Gatling sound file fix (proper hz rate, thanks Consty!)

Päivitys: 6.5. klo 8.40

- Fix NRE in initialhitcheck

Päivitys: 6.5. klo 6.41

- Reverted CTC optimization, will now lead for weapons using smarts (needed for some guns, was eliminated to save on processing and subpart movements but oh well)

Päivitys: 2.5. klo 7.40

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Päivitys: 1.5. klo 13.52

Päivitys: 1.5. klo 11.40

Päivitys: 30.4. klo 12.25

- Beam hit/shield hit effects will now respect HitPlayChance

Päivitys: 29.4. klo 8.08

Päivitys: 28.4. klo 19.21

Päivitys: 28.4. klo 5.56

- bugfixes for handweps