Space Engineers
WeaponCore - 2.5
Показані результати 51–60 із 186
< 1 ... 4  5  6  7  8 ... 19 >
Оновлено: 6 трав. о 11:40

- Gatling sound file fix (proper hz rate, thanks Consty!)

Оновлено: 6 трав. о 8:40

- Fix NRE in initialhitcheck

Оновлено: 6 трав. о 6:41

- Reverted CTC optimization, will now lead for weapons using smarts (needed for some guns, was eliminated to save on processing and subpart movements but oh well)

Оновлено: 2 трав. о 7:40

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Оновлено: 1 трав. о 13:52

Оновлено: 1 трав. о 11:40

Оновлено: 30 квіт. о 12:25

- Beam hit/shield hit effects will now respect HitPlayChance

Оновлено: 29 квіт. о 8:08

Оновлено: 28 квіт. о 19:21

Оновлено: 28 квіт. о 5:56

- bugfixes for handweps