Space Engineers

Space Engineers

WeaponCore - 2.5
Visualizzazione di 51-60 elementi su 187
< 1 ... 4  5  6  7  8 ... 19 >
Aggiornamento: 9 mag, 16:11

- Unused code cleanup
- ModAPI hooks for Aristeas' EM/radar mod

Aggiornamento: 6 mag, 11:40

- Gatling sound file fix (proper hz rate, thanks Consty!)

Aggiornamento: 6 mag, 8:40

- Fix NRE in initialhitcheck

Aggiornamento: 6 mag, 6:41

- Reverted CTC optimization, will now lead for weapons using smarts (needed for some guns, was eliminated to save on processing and subpart movements but oh well)

Aggiornamento: 2 mag, 7:40

- Bugfixes for new shield particle orientation
- Added PBApi method "GetAmmoCount" to see how much ammo a weapon has internally

Aggiornamento: 1 mag, 13:52

Aggiornamento: 1 mag, 11:40

Aggiornamento: 30 apr, 12:25

- Beam hit/shield hit effects will now respect HitPlayChance

Aggiornamento: 29 apr, 8:08

Aggiornamento: 28 apr, 19:21