Space Engineers

Space Engineers

WeaponCore - 2.5
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Pembaruan: 28 Jul @ 4:52pm
berdasarkan BDCarrillo

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

Pembaruan: 25 Jul @ 7:56am
berdasarkan BDCarrillo

- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

Pembaruan: 22 Jul @ 9:35pm
berdasarkan BDCarrillo

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

Pembaruan: 7 Jul @ 6:48pm
berdasarkan BDCarrillo

Pembaruan: 2 Jul @ 12:41pm
berdasarkan BDCarrillo

- Added support for Nerd's shield framework

Pembaruan: 2 Jul @ 7:10am
berdasarkan BDCarrillo

- Exposed shoot on and shoot off actions that WC was adding, then hiding

Pembaruan: 26 Jun @ 5:19pm
berdasarkan BDCarrillo

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

Pembaruan: 25 Jun @ 3:36pm
berdasarkan BDCarrillo

Pembaruan: 24 Jun @ 4:19pm
berdasarkan BDCarrillo

Pembaruan: 22 Jun @ 11:43pm
berdasarkan BDCarrillo

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode