Jagged Alliance 3
C-UAE Cross-Mod Universal Armament Expansion
11–20 из 72
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Обновление: 30 мая. 2024 г. в 0:38
автор: Lucjan

3.18
More armor patch

Обновление: 29 мая. 2024 г. в 9:49
автор: Lucjan

3.17
Improved armor replacement logic. Now new armor will always be of the same protection class and cover the same spots.

Обновление: 8 мая. 2024 г. в 7:30
автор: Lucjan

3.16
Added Debug option back to the mod

Обновление: 3 мая. 2024 г. в 15:21
автор: Lucjan

3.15
Multiplayer desync issues fix attempt

Обновление: 29 апр. 2024 г. в 17:58
автор: Lucjan

3.14
Fixed issue with nil variable causing mod to not work in a very rare cases
Better grenade distribution: now grenades are automatically splitted into 5 categories (Traps/Smokes/HEs/Flares/Other): no more Traps spam late in the game
Improved TacicalAI-specific logic

Обновление: 24 апр. 2024 г. в 14:03
автор: Lucjan

3.13
Added option to disable C-UAE affecting Militia
Added safeguard for missing weapon components

Обновление: 18 апр. 2024 г. в 15:36
автор: Lucjan

Fix typo

Обновление: 18 апр. 2024 г. в 15:32
автор: Lucjan

Version 3.12
Repalced Armament Strength Factor with Armament Progression Speed Factor as it caused a lot of confusion

Обновление: 18 апр. 2024 г. в 15:18
автор: Lucjan

Version 3.11
Improved weapons' attachments rarity progression. Now components which require rare ingredients will be limited to high level enemies.
Reduced number of attachments on low level enemies and adjusted progression curve accordingly.

Обновление: 18 апр. 2024 г. в 12:40
автор: Lucjan

Version 3.10
Added support for subweapons(Underslung Launcher) ammunition - enemies will no longer be limited to a single type of 40mm grenades