Garry's Mod

Garry's Mod

GWZ - COD:Warzone Hud | FIXED
Viser 1–10 av 15 bidrag
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Oppdatering: 7. feb. 2024 @ 11.26

  • Fixed NULL entity when player dies (it doesnt check if inflictor/attacker is valid atleast, but npc does already)

Oppdatering: 4. feb. 2024 @ 7.05

  • Fixed NULL entity when entity dissolves

Oppdatering: 4. feb. 2024 @ 6.54

  • Fixed issues like: "attackindicator.lua:49: Tried to use a NULL entity!" and "hitmarker.lua:49: attempt to call method 'Team' (a nil value)"
  • Keep on reporting bugs please!

Oppdatering: 7. jan. 2024 @ 10.23

  • Fixed attack indicator null entity bug

Oppdatering: 14. des. 2023 @ 9.19

  • Fixed NULL entity error at base.lua:555 (possibly by adding IsValid)

Oppdatering: 2. des. 2023 @ 5.17

  • Fixed another NULL entity error

Oppdatering: 29. nov. 2023 @ 7.17

  • Removed delay in close-captions, if net error appears, ignore it, as i cant do anything to stop it from appearing

Oppdatering: 29. nov. 2023 @ 6.56

  • Fixed NULL entity error in close-captions (yet again... By adding ent:IsValid() and ent:Health() > 0)

Oppdatering: 27. nov. 2023 @ 4.27

  • Fixed "Tried to use a NULL entity!" in close-captions

Oppdatering: 27. nov. 2023 @ 3.55

  • Increased net's timer up to 0.75 seconds to mostly prevent "a net message is already started!" error