Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Показані результати 31–40 із 41
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Оновлено: 1 груд. 2022 о 13:01

Оновлено: 1 груд. 2022 о 12:55

- Redo balance for modular missiles.
- Modular missiles have appropriate death explosions.

Оновлено: 28 листоп. 2022 о 12:54

- Update graphics for modular mines

Оновлено: 23 листоп. 2022 о 13:25

- Attempt fix for modular missile loader interfering with missile parts of different types.
- Modular mines now require tech purchase.
- Updated recommended crew of modular missile and mines.

Оновлено: 22 листоп. 2022 о 14:37

Implemented modular mines

Оновлено: 14 листоп. 2022 о 10:48

- Rebalanced missile modules, removing most of their downsides
- Payload module now has diminising returns but also slightly increases explosion radius

Оновлено: 13 листоп. 2022 о 13:12

- The 4 major missile stats are now all visible
- Experimental fix for missiles getting deleted on save and reload

Оновлено: 11 листоп. 2022 о 11:53

- Added EMP missile stats to tooltip

Оновлено: 11 листоп. 2022 о 11:01

- New EMP missiles mode for modular missile launcher.
- Add sprites for modular missile segments and launchers when they are not connected to a loader.
- Some under-the-hood improvements to make the mod run better and easier to maintain.

Оновлено: 9 листоп. 2022 о 10:04

- Fixed a crash related to missing localization keys in keybinding screen.
- Lower-bounded missile range, acceleration, and turn rate at 10% of base value.