Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
กำลังแสดง 31-40 จาก 41 รายการ
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อัปเดต: 1 ธ.ค. 2022 @ 1: 01pm

อัปเดต: 1 ธ.ค. 2022 @ 12: 55pm

- Redo balance for modular missiles.
- Modular missiles have appropriate death explosions.

อัปเดต: 28 พ.ย. 2022 @ 12: 54pm

- Update graphics for modular mines

อัปเดต: 23 พ.ย. 2022 @ 1: 25pm

- Attempt fix for modular missile loader interfering with missile parts of different types.
- Modular mines now require tech purchase.
- Updated recommended crew of modular missile and mines.

อัปเดต: 22 พ.ย. 2022 @ 2: 37pm

Implemented modular mines

อัปเดต: 14 พ.ย. 2022 @ 10: 48am

- Rebalanced missile modules, removing most of their downsides
- Payload module now has diminising returns but also slightly increases explosion radius

อัปเดต: 13 พ.ย. 2022 @ 1: 12pm

- The 4 major missile stats are now all visible
- Experimental fix for missiles getting deleted on save and reload

อัปเดต: 11 พ.ย. 2022 @ 11: 53am

- Added EMP missile stats to tooltip

อัปเดต: 11 พ.ย. 2022 @ 11: 01am

- New EMP missiles mode for modular missile launcher.
- Add sprites for modular missile segments and launchers when they are not connected to a loader.
- Some under-the-hood improvements to make the mod run better and easier to maintain.

อัปเดต: 9 พ.ย. 2022 @ 10: 04am

- Fixed a crash related to missing localization keys in keybinding screen.
- Lower-bounded missile range, acceleration, and turn rate at 10% of base value.