XCOM 2
A Requiem For Man: The Requiem Legion
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Pembaruan: 8 Okt 2024 @ 7:56pm
berdasarkan ReshiKillim

Fixed a hard-mode specific bug.

Pembaruan: 6 Okt 2024 @ 4:28pm
berdasarkan ReshiKillim

Resolved a very strange issue that could cause jank with Stasis, and subsequently, removed Stasis immunity from the few Requiem Units that were stasis immune.

Pembaruan: 6 Okt 2024 @ 11:16am
berdasarkan ReshiKillim

Fixed a basegame bug's interaction with Requiem Archons that could cause them to be horrendously loud when killed with
Fixed a couple minor AI bugs

Pembaruan: 5 Okt 2024 @ 8:27pm
berdasarkan ReshiKillim

Reverted and Added some new changes to the Requiem Spawning Ruleset, Added Increased Logging, Pod Modification is more consistent.

Pembaruan: 5 Okt 2024 @ 12:32pm
berdasarkan ReshiKillim

Fixed an edge case scenario that could conditionally prompt a Mechapede to annihilate a Squad on Mission Start

Pembaruan: 5 Okt 2024 @ 12:10pm
berdasarkan ReshiKillim

Fixed Navigators not properly their unique Squad Perk to their Squads

Pembaruan: 4 Okt 2024 @ 10:05pm
berdasarkan ReshiKillim

Updated Localization for Clarity

Pembaruan: 4 Okt 2024 @ 6:49pm
berdasarkan ReshiKillim

Updated Heuristic Spawning System and added extra logging
The No Future debuff can no longer be acquired from Non-Altars without A Merciless Alteration being active.
Gunship Daze Chance lowered to 50%

Pembaruan: 4 Okt 2024 @ 12:16pm
berdasarkan ReshiKillim

Fixed a basegame issue's effect on some Requiem Legion Units, such as Floaters, causing them to be incredibly noisy while dead when killed by Overwatch and other reaction attacks.

Pembaruan: 3 Okt 2024 @ 10:42pm
berdasarkan ReshiKillim

Enhanced pseudo-heuristic pod evaluation and randomization for the Requiem Spawning Ruleset.