XCOM 2

XCOM 2

A Requiem For Man: The Requiem Legion
Zobrazuje se 91–100 z 366 položek
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Aktualizace: 8. říj. 2024 v 19.56
provedl ReshiKillim

Fixed a hard-mode specific bug.

Aktualizace: 6. říj. 2024 v 16.28
provedl ReshiKillim

Resolved a very strange issue that could cause jank with Stasis, and subsequently, removed Stasis immunity from the few Requiem Units that were stasis immune.

Aktualizace: 6. říj. 2024 v 11.16
provedl ReshiKillim

Fixed a basegame bug's interaction with Requiem Archons that could cause them to be horrendously loud when killed with
Fixed a couple minor AI bugs

Aktualizace: 5. říj. 2024 v 20.27
provedl ReshiKillim

Reverted and Added some new changes to the Requiem Spawning Ruleset, Added Increased Logging, Pod Modification is more consistent.

Aktualizace: 5. říj. 2024 v 12.32
provedl ReshiKillim

Fixed an edge case scenario that could conditionally prompt a Mechapede to annihilate a Squad on Mission Start

Aktualizace: 5. říj. 2024 v 12.10
provedl ReshiKillim

Fixed Navigators not properly their unique Squad Perk to their Squads

Aktualizace: 4. říj. 2024 v 22.05
provedl ReshiKillim

Updated Localization for Clarity

Aktualizace: 4. říj. 2024 v 18.49
provedl ReshiKillim

Updated Heuristic Spawning System and added extra logging
The No Future debuff can no longer be acquired from Non-Altars without A Merciless Alteration being active.
Gunship Daze Chance lowered to 50%

Aktualizace: 4. říj. 2024 v 12.16
provedl ReshiKillim

Fixed a basegame issue's effect on some Requiem Legion Units, such as Floaters, causing them to be incredibly noisy while dead when killed by Overwatch and other reaction attacks.

Aktualizace: 3. říj. 2024 v 22.42
provedl ReshiKillim

Enhanced pseudo-heuristic pod evaluation and randomization for the Requiem Spawning Ruleset.