Total War: WARHAMMER III

Total War: WARHAMMER III

Smirks Blood (A little less blood for the blood God)
กำลังแสดง 11-20 จาก 66 รายการ
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อัปเดต: 26 มี.ค. @ 2: 13am
โดย Hush

อัปเดต: 2 ก.พ. @ 6: 29am
โดย Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

อัปเดต: 5 ม.ค. @ 2: 47pm
โดย Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

อัปเดต: 19 ธ.ค. 2024 @ 6: 48am
โดย Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

อัปเดต: 21 ก.ย. 2023 @ 11: 08am

อัปเดต: 1 ธ.ค. 2022 @ 1: 05am

อัปเดต: 26 ต.ค. 2022 @ 7: 20am

อัปเดต: 26 ต.ค. 2022 @ 6: 21am

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

อัปเดต: 26 ต.ค. 2022 @ 3: 51am

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

อัปเดต: 24 ต.ค. 2022 @ 3: 30am