全面战争:战锤3

全面战争:战锤3

Smirks Blood (A little less blood for the blood God)
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更新于:3 月 26 日 上午 2:13
作者:Hush

更新于:2 月 2 日 上午 6:29
作者:Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

更新于:1 月 5 日 下午 2:47
作者:Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

更新于:2024 年 12 月 19 日 上午 6:48
作者:Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

更新于:2023 年 9 月 21 日 上午 11:08

更新于:2022 年 12 月 1 日 上午 1:05

更新于:2022 年 10 月 26 日 上午 7:20

更新于:2022 年 10 月 26 日 上午 6:21

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

更新于:2022 年 10 月 26 日 上午 3:51

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

更新于:2022 年 10 月 24 日 上午 3:30