Total War: WARHAMMER III

Total War: WARHAMMER III

Smirks Blood (A little less blood for the blood God)
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Uppdatering: 26 mar @ 2:13
av Hush

Uppdatering: 2 feb @ 6:29
av Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

Uppdatering: 5 jan @ 14:47
av Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

Uppdatering: 19 dec, 2024 @ 6:48
av Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

Uppdatering: 21 sep, 2023 @ 11:08

Uppdatering: 1 dec, 2022 @ 1:05

Uppdatering: 26 okt, 2022 @ 7:20

Uppdatering: 26 okt, 2022 @ 6:21

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

Uppdatering: 26 okt, 2022 @ 3:51

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

Uppdatering: 24 okt, 2022 @ 3:30