Total War: WARHAMMER III
Smirks Blood (A little less blood for the blood God)
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Обновление: 26 март в 2:13
от Hush

Обновление: 2 февр. в 6:29
от Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

Обновление: 5 ян. в 14:47
от Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

Обновление: 19 дек. 2024 в 6:48
от Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

Обновление: 21 септ. 2023 в 11:08

Обновление: 1 дек. 2022 в 1:05

Обновление: 26 окт. 2022 в 7:20

Обновление: 26 окт. 2022 в 6:21

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

Обновление: 26 окт. 2022 в 3:51

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

Обновление: 24 окт. 2022 в 3:30