Total War: WARHAMMER III

Total War: WARHAMMER III

Smirks Blood (A little less blood for the blood God)
Viser 11-20 af 66 forekomster
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Opdatering: 26. mar. kl. 2:13
af Hush

Opdatering: 2. feb. kl. 6:29
af Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

Opdatering: 5. jan. kl. 14:47
af Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

Opdatering: 19. dec. 2024 kl. 6:48
af Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

Opdatering: 21. sep. 2023 kl. 11:08

Opdatering: 1. dec. 2022 kl. 1:05

Opdatering: 26. okt. 2022 kl. 7:20

Opdatering: 26. okt. 2022 kl. 6:21

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

Opdatering: 26. okt. 2022 kl. 3:51

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

Opdatering: 24. okt. 2022 kl. 3:30