Total War: WARHAMMER III

Total War: WARHAMMER III

Smirks Blood (A little less blood for the blood God)
Mostrando 11-20 de 66 aportaciones
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Actualización: 26 MAR a las 2:13
por Hush

Actualización: 2 FEB a las 6:29
por Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

Actualización: 5 ENE a las 14:47
por Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

Actualización: 19 DIC 2024 a las 6:48
por Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

Actualización: 21 SEP 2023 a las 11:08

Actualización: 1 DIC 2022 a las 1:05

Actualización: 26 OCT 2022 a las 7:20

Actualización: 26 OCT 2022 a las 6:21

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

Actualización: 26 OCT 2022 a las 3:51

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

Actualización: 24 OCT 2022 a las 3:30