Total War: WARHAMMER III

Total War: WARHAMMER III

Smirks Blood (A little less blood for the blood God)
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Update: Mar 26 @ 2:13am
by Hush

Update: Feb 2 @ 6:29am
by Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

Update: Jan 5 @ 2:47pm
by Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

Update: Dec 19, 2024 @ 6:48am
by Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

Update: Sep 21, 2023 @ 11:08am

Update: Dec 1, 2022 @ 1:05am

Update: Oct 26, 2022 @ 7:20am

Update: Oct 26, 2022 @ 6:21am

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

Update: Oct 26, 2022 @ 3:51am

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

Update: Oct 24, 2022 @ 3:30am