Total War: WARHAMMER III

Total War: WARHAMMER III

Smirks Blood (A little less blood for the blood God)
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Aggiornamento: 26 mar, 2:13
da Hush

Aggiornamento: 2 feb, 6:29
da Hush

Updated to fix 'vine' texture appearance when VFX settings set to 'high'.
(with thanks to Alextros)

Aggiornamento: 5 gen, 14:47
da Hush

Changed animation of blood puff (none death) and brought the saturation up a little (it tended to look black too often).

Aggiornamento: 19 dic 2024, 6:48
da Hush

Edited blood decals on ground to eliminate strange reflection.

Cut out a few of the possible blood ground decals to improve performance a little.

Now lower settings will have blood that disappears: 2: vanilla times; 1: A minute or so more; 0: (Highest setting) times remain the same as before.

Aggiornamento: 21 set 2023, 11:08

Aggiornamento: 1 dic 2022, 1:05

Aggiornamento: 26 ott 2022, 7:20

Aggiornamento: 26 ott 2022, 6:21

Changed all decal spawning flags to false for infinite life. Decals should now fade at the time given in the relative XML file.

Aggiornamento: 26 ott 2022, 3:51

Reduced all the textures to 1024p, so should perform better across the board.

Updated the Bloodmap. The previous one went from light blood to drenched quicker than I had planned.

Aggiornamento: 24 ott 2022, 3:30