Sid Meier's Civilization VI

Sid Meier's Civilization VI

区域迁移
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更新于:2022 年 2 月 11 日 下午 10:55

Fixed a bug that if building queue has multiple items, moving district with buildings will complete building queue items instead of buildings.

更新于:2022 年 1 月 29 日 下午 9:58

Fixed an issue that sometimes the district is not build after move.

更新于:2022 年 1 月 20 日 下午 2:46

Add a checkbox in map options to allow show/hide move district buttons (to avoid further mis-clicks).

更新于:2021 年 12 月 22 日 下午 11:09

Gracefully handle failure when the district cannot be moved if one of its buildings has special build requirements. Like the “Water Mill” in "District Expansion: Industry" mod.

更新于:2021 年 12 月 21 日 下午 11:05

Correct required population check. For traits that allow building extra districts.

更新于:2021 年 12 月 20 日 下午 7:33

Changed to show the "move" icons only when the city production panel is opened, to prevent mistaken clicks.

更新于:2021 年 12 月 16 日 下午 7:05

Hide move icon when player enters other interface modes, like purchasing plots and managing pop.

更新于:2021 年 12 月 15 日 下午 8:33