Sid Meier's Civilization VI

Sid Meier's Civilization VI

Movable Districts
1–8/8 bejegyzés mutatása
Frissítés: 2022. febr. 11. @ 22:55

Fixed a bug that if building queue has multiple items, moving district with buildings will complete building queue items instead of buildings.

Frissítés: 2022. jan. 29. @ 21:58

Fixed an issue that sometimes the district is not build after move.

Frissítés: 2022. jan. 20. @ 14:46

Add a checkbox in map options to allow show/hide move district buttons (to avoid further mis-clicks).

Frissítés: 2021. dec. 22. @ 23:09

Gracefully handle failure when the district cannot be moved if one of its buildings has special build requirements. Like the “Water Mill” in "District Expansion: Industry" mod.

Frissítés: 2021. dec. 21. @ 23:05

Correct required population check. For traits that allow building extra districts.

Frissítés: 2021. dec. 20. @ 19:33

Changed to show the "move" icons only when the city production panel is opened, to prevent mistaken clicks.

Frissítés: 2021. dec. 16. @ 19:05

Hide move icon when player enters other interface modes, like purchasing plots and managing pop.

Frissítés: 2021. dec. 15. @ 20:33