RimWorld
Animal Husbandry Raids (Continued)
21 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2  3 >
Güncelleme: 27 Haz @ 12:40
Güncelleyen: Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Güncelleme: 16 Nis 2024 @ 6:55
Güncelleyen: Mlie

1.5.1 - Added cache for aimal-kinds per faction to speed up pawngeneration for large groups

Güncelleme: 18 Mar 2024 @ 14:49
Güncelleyen: Mlie

1.5.0 - Mod updated for 1.5 and passed autotests

Güncelleme: 10 Eki 2023 @ 11:09

1.4.3 - Added setting to use venerated animals if defined.
Used DeepL to update translations for ChineseSimplified, French, German

Güncelleme: 30 Oca 2023 @ 10:27

1.4.2 - Animals should now be able to flee

Güncelleme: 9 Eki 2022 @ 7:03

1.4.1 - Mod updated for 1.4 and passed autotests

Güncelleme: 9 Tem 2021 @ 0:34

1.0.15.0 - Fixed the 1.2 version that broke in the 1.3 update

Güncelleme: 7 Tem 2021 @ 12:17

1.0.14.0 - Mod updated for 1.3 and passed autotests

Güncelleme: 12 May 2021 @ 4:06

1.0.13.0 - Spawned animals should no longer have a raid-loot cache

Güncelleme: 25 Nis 2021 @ 11:05

1.0.12.0 - Added built in support for Animal Collab Project, thanks shakeyourbunny!