RimWorld
Animal Husbandry Raids (Continued)
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Pembaruan: 27 Jun @ 12:40pm
berdasarkan Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Pembaruan: 16 Apr 2024 @ 6:55am
berdasarkan Mlie

1.5.1 - Added cache for aimal-kinds per faction to speed up pawngeneration for large groups

Pembaruan: 18 Mar 2024 @ 2:49pm
berdasarkan Mlie

1.5.0 - Mod updated for 1.5 and passed autotests

Pembaruan: 10 Okt 2023 @ 11:09am

1.4.3 - Added setting to use venerated animals if defined.
Used DeepL to update translations for ChineseSimplified, French, German

Pembaruan: 30 Jan 2023 @ 10:27am

1.4.2 - Animals should now be able to flee

Pembaruan: 9 Okt 2022 @ 7:03am

1.4.1 - Mod updated for 1.4 and passed autotests

Pembaruan: 9 Jul 2021 @ 12:34am

1.0.15.0 - Fixed the 1.2 version that broke in the 1.3 update

Pembaruan: 7 Jul 2021 @ 12:17pm

1.0.14.0 - Mod updated for 1.3 and passed autotests

Pembaruan: 12 Mei 2021 @ 4:06am

1.0.13.0 - Spawned animals should no longer have a raid-loot cache

Pembaruan: 25 Apr 2021 @ 11:05am

1.0.12.0 - Added built in support for Animal Collab Project, thanks shakeyourbunny!