RimWorld

RimWorld

Animal Husbandry Raids (Continued)
Näytetään 1–10 / 21
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Päivitys: 27.6. klo 12.40
tekijältä Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Päivitys: 16.4.2024 klo 6.55
tekijältä Mlie

1.5.1 - Added cache for aimal-kinds per faction to speed up pawngeneration for large groups

Päivitys: 18.3.2024 klo 14.49
tekijältä Mlie

1.5.0 - Mod updated for 1.5 and passed autotests

Päivitys: 10.10.2023 klo 11.09

1.4.3 - Added setting to use venerated animals if defined.
Used DeepL to update translations for ChineseSimplified, French, German

Päivitys: 30.1.2023 klo 10.27

1.4.2 - Animals should now be able to flee

Päivitys: 9.10.2022 klo 7.03

1.4.1 - Mod updated for 1.4 and passed autotests

Päivitys: 9.7.2021 klo 0.34

1.0.15.0 - Fixed the 1.2 version that broke in the 1.3 update

Päivitys: 7.7.2021 klo 12.17

1.0.14.0 - Mod updated for 1.3 and passed autotests

Päivitys: 12.5.2021 klo 4.06

1.0.13.0 - Spawned animals should no longer have a raid-loot cache

Päivitys: 25.4.2021 klo 11.05

1.0.12.0 - Added built in support for Animal Collab Project, thanks shakeyourbunny!