RimWorld

RimWorld

Animal Husbandry Raids (Continued)
Ergebnisse 1–10 von 21
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Update: 27. Jun. um 12:40
von Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 16. Apr. 2024 um 6:55
von Mlie

1.5.1 - Added cache for aimal-kinds per faction to speed up pawngeneration for large groups

Update: 18. Mrz. 2024 um 14:49
von Mlie

1.5.0 - Mod updated for 1.5 and passed autotests

Update: 10. Okt. 2023 um 11:09

1.4.3 - Added setting to use venerated animals if defined.
Used DeepL to update translations for ChineseSimplified, French, German

Update: 30. Jan. 2023 um 10:27

1.4.2 - Animals should now be able to flee

Update: 9. Okt. 2022 um 7:03

1.4.1 - Mod updated for 1.4 and passed autotests

Update: 9. Jul. 2021 um 0:34

1.0.15.0 - Fixed the 1.2 version that broke in the 1.3 update

Update: 7. Jul. 2021 um 12:17

1.0.14.0 - Mod updated for 1.3 and passed autotests

Update: 12. Mai 2021 um 4:06

1.0.13.0 - Spawned animals should no longer have a raid-loot cache

Update: 25. Apr. 2021 um 11:05

1.0.12.0 - Added built in support for Animal Collab Project, thanks shakeyourbunny!