RimWorld

RimWorld

Animal Husbandry Raids (Continued)
Viser 1–10 av 21 bidrag
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Oppdatering: 27. juni @ 12.40
av Mlie

1.6.0 - Mod updated for 1.6 and passed autotests

Oppdatering: 16. apr. 2024 @ 6.55
av Mlie

1.5.1 - Added cache for aimal-kinds per faction to speed up pawngeneration for large groups

Oppdatering: 18. mars 2024 @ 14.49
av Mlie

1.5.0 - Mod updated for 1.5 and passed autotests

Oppdatering: 10. okt. 2023 @ 11.09

1.4.3 - Added setting to use venerated animals if defined.
Used DeepL to update translations for ChineseSimplified, French, German

Oppdatering: 30. jan. 2023 @ 10.27

1.4.2 - Animals should now be able to flee

Oppdatering: 9. okt. 2022 @ 7.03

1.4.1 - Mod updated for 1.4 and passed autotests

Oppdatering: 9. juli 2021 @ 0.34

1.0.15.0 - Fixed the 1.2 version that broke in the 1.3 update

Oppdatering: 7. juli 2021 @ 12.17

1.0.14.0 - Mod updated for 1.3 and passed autotests

Oppdatering: 12. mai 2021 @ 4.06

1.0.13.0 - Spawned animals should no longer have a raid-loot cache

Oppdatering: 25. apr. 2021 @ 11.05

1.0.12.0 - Added built in support for Animal Collab Project, thanks shakeyourbunny!