Total War: WARHAMMER II
Change Starting Settlement
Показані результати 11–20 із 25
< 1  2  3 >
Оновлено: 7 листоп. 2020 о 8:42

Оновлено: 12 жовт. 2020 о 4:28

Оновлено: 21 трав. 2020 о 9:20

Оновлено: 17 трав. 2020 о 15:37

Оновлено: 22 квіт. 2020 о 14:02

Updated:
removed Warpstone Tractor Beam requirement from Ikit's Workshop (requires Arcane Generator instead).

I can easily do it here since it's a ritual table, changing a building requirement for a technology on the other hand would be a major compatibility ruiner, so doing it for Eshin seems like a bad idea to me.

Оновлено: 10 квіт. 2020 о 6:11

Added an extra button that switches you to a completely random settlement on the map.

Оновлено: 3 квіт. 2020 о 10:11

Belegar will now receive a grudge with a different fulfilment condition if you switch to K8P.

Оновлено: 20 берез. 2020 о 11:16

FIx for the Begar K8P grudge staying active forever. Won't fix existing campaigns.

Оновлено: 17 лют. 2020 о 9:33

Karak Eight Peaks check will now trigger for Belegar, Skarsnik and Queek.

Оновлено: 8 лют. 2020 о 11:29

Should work better when teleporting multiple units (lord and hero for example).