Total War: WARHAMMER II

Total War: WARHAMMER II

Change Starting Settlement
Näytetään 11–20 / 25
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Päivitys: 7.11.2020 klo 8.42

Päivitys: 12.10.2020 klo 4.28

Päivitys: 21.5.2020 klo 9.20

Päivitys: 17.5.2020 klo 15.37

Päivitys: 22.4.2020 klo 14.02

Updated:
removed Warpstone Tractor Beam requirement from Ikit's Workshop (requires Arcane Generator instead).

I can easily do it here since it's a ritual table, changing a building requirement for a technology on the other hand would be a major compatibility ruiner, so doing it for Eshin seems like a bad idea to me.

Päivitys: 10.4.2020 klo 6.11

Added an extra button that switches you to a completely random settlement on the map.

Päivitys: 3.4.2020 klo 10.11

Belegar will now receive a grudge with a different fulfilment condition if you switch to K8P.

Päivitys: 20.3.2020 klo 11.16

FIx for the Begar K8P grudge staying active forever. Won't fix existing campaigns.

Päivitys: 17.2.2020 klo 9.33

Karak Eight Peaks check will now trigger for Belegar, Skarsnik and Queek.

Päivitys: 8.2.2020 klo 11.29

Should work better when teleporting multiple units (lord and hero for example).