Total War: WARHAMMER II

Total War: WARHAMMER II

Change Starting Settlement
25 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 7 Kas 2020 @ 8:42

Güncelleme: 12 Eki 2020 @ 4:28

Güncelleme: 21 May 2020 @ 9:20

Güncelleme: 17 May 2020 @ 15:37

Güncelleme: 22 Nis 2020 @ 14:02

Updated:
removed Warpstone Tractor Beam requirement from Ikit's Workshop (requires Arcane Generator instead).

I can easily do it here since it's a ritual table, changing a building requirement for a technology on the other hand would be a major compatibility ruiner, so doing it for Eshin seems like a bad idea to me.

Güncelleme: 10 Nis 2020 @ 6:11

Added an extra button that switches you to a completely random settlement on the map.

Güncelleme: 3 Nis 2020 @ 10:11

Belegar will now receive a grudge with a different fulfilment condition if you switch to K8P.

Güncelleme: 20 Mar 2020 @ 11:16

FIx for the Begar K8P grudge staying active forever. Won't fix existing campaigns.

Güncelleme: 17 Şub 2020 @ 9:33

Karak Eight Peaks check will now trigger for Belegar, Skarsnik and Queek.

Güncelleme: 8 Şub 2020 @ 11:29

Should work better when teleporting multiple units (lord and hero for example).