Total War: WARHAMMER II

Total War: WARHAMMER II

Change Starting Settlement
Zobrazuje se 11–20 z 25 položek
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Aktualizace: 7. lis. 2020 v 8.42

Aktualizace: 12. říj. 2020 v 4.28

Aktualizace: 21. kvě. 2020 v 9.20

Aktualizace: 17. kvě. 2020 v 15.37

Aktualizace: 22. dub. 2020 v 14.02

Updated:
removed Warpstone Tractor Beam requirement from Ikit's Workshop (requires Arcane Generator instead).

I can easily do it here since it's a ritual table, changing a building requirement for a technology on the other hand would be a major compatibility ruiner, so doing it for Eshin seems like a bad idea to me.

Aktualizace: 10. dub. 2020 v 6.11

Added an extra button that switches you to a completely random settlement on the map.

Aktualizace: 3. dub. 2020 v 10.11

Belegar will now receive a grudge with a different fulfilment condition if you switch to K8P.

Aktualizace: 20. bře. 2020 v 11.16

FIx for the Begar K8P grudge staying active forever. Won't fix existing campaigns.

Aktualizace: 17. úno. 2020 v 9.33

Karak Eight Peaks check will now trigger for Belegar, Skarsnik and Queek.

Aktualizace: 8. úno. 2020 v 11.29

Should work better when teleporting multiple units (lord and hero for example).