Total War: WARHAMMER II
Change Starting Settlement
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Обновление: 7 ноя. 2020 г. в 8:42

Обновление: 12 окт. 2020 г. в 4:28

Обновление: 21 мая. 2020 г. в 9:20

Обновление: 17 мая. 2020 г. в 15:37

Обновление: 22 апр. 2020 г. в 14:02

Updated:
removed Warpstone Tractor Beam requirement from Ikit's Workshop (requires Arcane Generator instead).

I can easily do it here since it's a ritual table, changing a building requirement for a technology on the other hand would be a major compatibility ruiner, so doing it for Eshin seems like a bad idea to me.

Обновление: 10 апр. 2020 г. в 6:11

Added an extra button that switches you to a completely random settlement on the map.

Обновление: 3 апр. 2020 г. в 10:11

Belegar will now receive a grudge with a different fulfilment condition if you switch to K8P.

Обновление: 20 мар. 2020 г. в 11:16

FIx for the Begar K8P grudge staying active forever. Won't fix existing campaigns.

Обновление: 17 фев. 2020 г. в 9:33

Karak Eight Peaks check will now trigger for Belegar, Skarsnik and Queek.

Обновление: 8 фев. 2020 г. в 11:29

Should work better when teleporting multiple units (lord and hero for example).