Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Organization
Näytetään 11–20 / 56
< 1  2  3  4  5  6 >
Päivitys: 4.8.2021 klo 20.32

- Added back the switch and continue button, but as a togglable mod setting
Of course I know this is probably only ever going to be used by people who want a nostalgia trip, however this is a setting togglable by missions *cough* Switch Madness *cough* so don't think you can avoid the old version forever.

Päivitys: 2.8.2021 klo 13.59

- Removed debug lines

Päivitys: 2.8.2021 klo 13.55

- Added in the ability for missions to set specific mod settings to be used when this module is played, refer to workshop item description for more information

Päivitys: 17.7.2021 klo 7.36

- Moved when the switch gets turned invisible from OnActivate to Start

Päivitys: 28.6.2021 klo 15.26

- I broke the focusing and defocusing even more, so now its fixed

Päivitys: 27.6.2021 klo 22.23

- Fixed Iñupiaq Numerals not showing properly on the module
- Added the switch back








(but only as an invisible selectable to allow you to focus and defocus on the module correctly)

Päivitys: 9.6.2021 klo 10.21

- If a module is autosolved and displayed as the current mod the module will now actually advance

Päivitys: 5.6.2021 klo 9.10

- Update TTKS support so it no longer randomizes until valid which could cause long loading times

Päivitys: 31.5.2021 klo 23.11

- Added Custom Keys support
- Updated bundled manual

Päivitys: 4.3.2021 klo 11.59

- All Access Codes modules will automatically moved to the front