Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Organization
Viser 11-20 af 56 forekomster
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Opdatering: 4. aug. 2021 kl. 20:32

- Added back the switch and continue button, but as a togglable mod setting
Of course I know this is probably only ever going to be used by people who want a nostalgia trip, however this is a setting togglable by missions *cough* Switch Madness *cough* so don't think you can avoid the old version forever.

Opdatering: 2. aug. 2021 kl. 13:59

- Removed debug lines

Opdatering: 2. aug. 2021 kl. 13:55

- Added in the ability for missions to set specific mod settings to be used when this module is played, refer to workshop item description for more information

Opdatering: 17. juli 2021 kl. 7:36

- Moved when the switch gets turned invisible from OnActivate to Start

Opdatering: 28. juni 2021 kl. 15:26

- I broke the focusing and defocusing even more, so now its fixed

Opdatering: 27. juni 2021 kl. 22:23

- Fixed Iñupiaq Numerals not showing properly on the module
- Added the switch back








(but only as an invisible selectable to allow you to focus and defocus on the module correctly)

Opdatering: 9. juni 2021 kl. 10:21

- If a module is autosolved and displayed as the current mod the module will now actually advance

Opdatering: 5. juni 2021 kl. 9:10

- Update TTKS support so it no longer randomizes until valid which could cause long loading times

Opdatering: 31. maj 2021 kl. 23:11

- Added Custom Keys support
- Updated bundled manual

Opdatering: 4. mar. 2021 kl. 11:59

- All Access Codes modules will automatically moved to the front