Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Organization
Zobrazuje se 11–20 z 56 položek
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Aktualizace: 4. srp. 2021 v 20.32

- Added back the switch and continue button, but as a togglable mod setting
Of course I know this is probably only ever going to be used by people who want a nostalgia trip, however this is a setting togglable by missions *cough* Switch Madness *cough* so don't think you can avoid the old version forever.

Aktualizace: 2. srp. 2021 v 13.59

- Removed debug lines

Aktualizace: 2. srp. 2021 v 13.55

- Added in the ability for missions to set specific mod settings to be used when this module is played, refer to workshop item description for more information

Aktualizace: 17. čvc. 2021 v 7.36

- Moved when the switch gets turned invisible from OnActivate to Start

Aktualizace: 28. čvn. 2021 v 15.26

- I broke the focusing and defocusing even more, so now its fixed

Aktualizace: 27. čvn. 2021 v 22.23

- Fixed Iñupiaq Numerals not showing properly on the module
- Added the switch back








(but only as an invisible selectable to allow you to focus and defocus on the module correctly)

Aktualizace: 9. čvn. 2021 v 10.21

- If a module is autosolved and displayed as the current mod the module will now actually advance

Aktualizace: 5. čvn. 2021 v 9.10

- Update TTKS support so it no longer randomizes until valid which could cause long loading times

Aktualizace: 31. kvě. 2021 v 23.11

- Added Custom Keys support
- Updated bundled manual

Aktualizace: 4. bře. 2021 v 11.59

- All Access Codes modules will automatically moved to the front