Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Affichage des entrées 11-20 sur 58
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Mis à jour le : 3 janv. 2022 à 13h10

- Added compatibility with Mystery Module thanks to Timwi

Mis à jour le : 4 aout 2021 à 21h10

- Forgot to bundle the new manual with the mod

Mis à jour le : 4 aout 2021 à 20h32

- Added back the switch and continue button, but as a togglable mod setting
Of course I know this is probably only ever going to be used by people who want a nostalgia trip, however this is a setting togglable by missions *cough* Switch Madness *cough* so don't think you can avoid the old version forever.

Mis à jour le : 2 aout 2021 à 13h59

- Removed debug lines

Mis à jour le : 2 aout 2021 à 13h55

- Added in the ability for missions to set specific mod settings to be used when this module is played, refer to workshop item description for more information

Mis à jour le : 17 juil. 2021 à 7h36

- Moved when the switch gets turned invisible from OnActivate to Start

Mis à jour le : 28 juin 2021 à 15h26

- I broke the focusing and defocusing even more, so now its fixed

Mis à jour le : 27 juin 2021 à 22h23

- Fixed Iñupiaq Numerals not showing properly on the module
- Added the switch back








(but only as an invisible selectable to allow you to focus and defocus on the module correctly)

Mis à jour le : 9 juin 2021 à 10h21

- If a module is autosolved and displayed as the current mod the module will now actually advance

Mis à jour le : 5 juin 2021 à 9h10

- Update TTKS support so it no longer randomizes until valid which could cause long loading times