Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Mostrando 11-20 de 58 aportaciones
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Actualización: 3 ENE 2022 a las 1:10 p. m.

- Added compatibility with Mystery Module thanks to Timwi

Actualización: 4 AGO 2021 a las 9:10 p. m.

- Forgot to bundle the new manual with the mod

Actualización: 4 AGO 2021 a las 8:32 p. m.

- Added back the switch and continue button, but as a togglable mod setting
Of course I know this is probably only ever going to be used by people who want a nostalgia trip, however this is a setting togglable by missions *cough* Switch Madness *cough* so don't think you can avoid the old version forever.

Actualización: 2 AGO 2021 a las 1:59 p. m.

- Removed debug lines

Actualización: 2 AGO 2021 a las 1:55 p. m.

- Added in the ability for missions to set specific mod settings to be used when this module is played, refer to workshop item description for more information

Actualización: 17 JUL 2021 a las 7:36 a. m.

- Moved when the switch gets turned invisible from OnActivate to Start

Actualización: 28 JUN 2021 a las 3:26 p. m.

- I broke the focusing and defocusing even more, so now its fixed

Actualización: 27 JUN 2021 a las 10:23 p. m.

- Fixed Iñupiaq Numerals not showing properly on the module
- Added the switch back








(but only as an invisible selectable to allow you to focus and defocus on the module correctly)

Actualización: 9 JUN 2021 a las 10:21 a. m.

- If a module is autosolved and displayed as the current mod the module will now actually advance

Actualización: 5 JUN 2021 a las 9:10 a. m.

- Update TTKS support so it no longer randomizes until valid which could cause long loading times