Life is Feudal: Forest Village

Life is Feudal: Forest Village

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Mod List Order:


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项目 (187)
Adjustable lamps
创建者: MEGADORI
Makes the lights emitted from lamps adjustable./n Adjust the brightness, hue, and radius. Three presets...
Amber & Beads Workshop
This mod introduces to the core game new building Amber & Beads Workshop inspired by Vikings medieval structures and new resources - amber and beads jewellery. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in ...
Apothecary
This mod introduces to the core game new recipes - healthy compounds and mixtures and new building - Apothecary. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in ...
Artisans' House
This mod introduces to the core game a new housing building - Artisans' House. Fully random decorated and furnished. Offers accommodation for 8 people and additional functional garden providing food for its residents. Fully compatible with core game mechan...
Astrologer
This mod introduces to the core game new building - Astrologer and new resources such as Astrologer's Scrolls and Astrologer's Maps. Fully random decorated and furnished. Designed as mod connected with Scrivener Notary (Scribe). It needs to be placed in yo...
Barber Shop
This mod introduces to the core game a new happiness services building - Barber Shop. It requires tallow soap or beeswax soap to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butchers Shop MOD. F...
Beamhouse
This mod introduces additional hides and leather production to supply Tannery or just to use as building providing you with additional hides when your island is built-up and you don't have enough wild animals to cover your standard crafting. After choosing...
Beekeeping House
This mod introduces to the game additional production of honey and beeswax as building supplying Chandler Workshop craft recipes. Can be used without Chandler Workshop as building supplying village only with additional honey. If you are using Chandler Work...
Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully random de...
Beverage's Square
This mod introduces to the core game new additional building - Beverage's Square and new true medieval recipe - aromatized rustic beer with fresh herbs. It can be used as additional alcohol crafting building. Working all year round. Fully random decorated ...
Big D pack
创建者: MrBot
Adds many ingame objects as decorations spread across 8 groups: crops, fruit trees, furniture, lights, ships, shrubs, trees...
Wooden fences
This mod introduces to the core game new decorations - six, varied by height and patterns wooden fences. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Perfect for small or large settlements. Offers the possibility to build fen...
Blacksmith's Workshop
This mod introduces to the core game new crafting building - Blacksmith's Workshop. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint...
Bordar's House
This mod introduces new building for accommodating villagers - Bordar's House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 9 villagers....
Border Guard Towers
This mod introduces to the core game new buildings - Border Guard Towers. Offers 6 different types of twin towers with stone fences, ideal for additional protection from wild animals and Vikings raids. Fully random decorated and furnished. Building footpri...
Bread Oven
创建者: MEGADORI
Small cob oven building where 1 worker can bake bread. Takes little space, materials and time to build, but can be only staffed by one worker and does not make all bakery recipes available. Suitable for small settlements or a game start without houses. ...
Brecqhou Map 1024x1024
创建者: 1abebee
Map in size of 1024x1024 representing geographic area of Sark and Brecqhou islands. Starting point in Brecqhou island. Map size: Normal Relief: Hills Other geographic area maps made: Riga Map 1024x1024 (Part of Baltic geographic area with starting point on...
Burial Ground
This mod introduces to the core game new burial building - Burial Ground. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites MOD. It ...
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Buttery
This mod introduces to the core game new crafting building - Buttery and new type of food, delicious and nutritious Buttery Delicacy. Fully random decorated and furnished. Designed as a stand-alone mod. Perfect for both, small and large settlements. Allows...
Cattle & Poultry Breeding
This mod introduces to the core game new, various animals - milky and meaty cows, 3 types of chickens, additional boar farm, wild animals such as chickens and sheep (as a bonus), new type of food - delicious and nutritious venison, more complex fodder for ...
Chalk industry & improved schools
This mod introduces to the core game chalk industry, adds new building - chalk pit, new resource - chalk and new improved schools and upgraded schools (more students to teach, more workers to do teaching, more happier people, both children and adults). Des...
Chandler Workshop
This mod introduces to the core game new industry building - Chandler Workshop, new resources and new recipes such as candles, cinnamon candles, cloves candles. Fully random decorated and furnished. Ideal for large or small settlements. Blends perfectly wi...
Cheesemonger
This mod introduces to the core game new chain of production, new building - Cheesemonger and new resources such as almonds (new crop), almond milk, milky products and luxury milky products, both nutritious and delicious. Fully random furnished and decorat...
Chicken Coop
This mod introduces to the core game new animal building - chicken coop, sizeable, without an unnecessary wooden fence and with a higher number of animals to breed at. Fully compatible with core game mechanics, Enhanced Husbandry MOD and Cattle & Poultry B...
Chickens Hens
This mod introduces to the core game four agriculture buildings for chickens - vanilla and modded (white, brown, common) - Chickens Hens. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can...
Church Garden
This mod introduces to the core game a new building - Church Garden. It offers additional source of herbs and spices. Perfect for small or large settlements. Fully random decorated. Works from Spring till Fall. Designed as a stand-alone mod. It can be plac...
Cider House
This mod is an alternative for more complex, large core game Tavern. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional alcohol - cider, easy and cheap to make (2 recipes...
Clay Pit
创建者: MEGADORI
Dig a pit for clay, as would be the normal thing to do. Fewer workers can work in a pit, but it is cheaper to build the work is less dangerous than in the mine. *!* The construction of the clay pit involves the actual digging of a pit. Should a clay pit be...
Cloth Shed
This mod introduces to the core game new storage for clothes, both lighter and warmer, and modded ones such as cotton, linen and hemp cloth - Cloth Shed. Fully random decorated. Perfect for small or large settlements. Ideal near cloth industry. Connected w...
Coal mine
This mod introduces to the core game new building - Coal mine, an alternative source of core game charcoal. Charcoal keeps villagers warm in their houses. Fully furnished and random decorated. Designed as independent mod. It can be placed anywhere in your ...
Colliery
This mod introduces to the core game new mining building - Colliery. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine ore all year round. Building footprint 8 x 8. ...
Command Post
This mod adds to the core game additional building with hunters functionality. While Guards Guards MOD is active hunters will kill more effectively raiders (Vikings) and wild animals. Building footprint 7 x 7. Ideal for smaller villages or developed settle...
Constable Residence
This mod introduces to the game Constable Residence. It can accommodate up to 16 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance than core game large Houses. Additional happiness. Fully random furnished. Dec...
Costard Shed
This mod introduces to the core game new storage building for raw food such as fruits and vegetables and modded one added by Costermonger MOD - pickled food. Fully random decorated and furnished. Perfect for small or large settlements. Connected with Exten...
Costermonger
This mod introduces to the core game new type of food, new resources and new recipes - vinegar and pickled food. Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List. Remember, before turning this mo...
Cottager's Cottage
This mod introduces new building for accommodating villagers - Cottager's Cottage. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 5 villag...
Cows Pens
This mod introduces to the core game four agriculture buildings for modded cows and vanilla cows - Cows Pen. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your M...
Crafting table
创建者: MEGADORI
A small work place for one person where the simplest tools and clothes can be crafted. Suitable for small villages....
Craftsmen's' House
This mod introduces to the core game a new type of housing - Craftsmen's' House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 24 villagers. Building footprint 14 ...
Dairy
创建者: Sir Foxy
Content To extend the food resources a dairy is added which is able to make cheese, butter, cream and yoghurt from milk. Resources Cheese Ingredients: 20Kcal Food: 29Kcal Craft time: 1,5min. vitamins = "B,C,E", Butter Ingredients: 14Kcal Food: 21Kcal Craft...
Dangerous Animals
创建者: jimm0thy
Makes certain wild animals more dangerous by allowing them to attack villagers Bears, Wolves, Boars, and Foxes will now attack your villagers giving more challenge to the game. Each animal has it's own maximum attack damage which is then randomized to be n...
Daub Yard
This mod introduces to the core game new crafting building - Daub Yard. Fully random decorated and furnished. Designed as connected mod, fully compatible with core game mechanics. It should be placed after required, connected mods - More complex materials ...
Decorative Gardens
This mod introduces to the core game 5 different decorative stone gardens - Square Garden, Smaller Square Garden, Three Squares Garden, Cross Square Garden and Six Squares Garden. Fully random decorated. Offers happiness services for your hard-working vill...
Donkeys Pen
This mod introduces to the core game new animal breeding building - Donkeys Pen and new types of donkeys (original light and dark brown). Fully random decorated and furnished. Allows your villagers to breed 14 donkeys in one pen at the same time. Perfect f...
Enhanced Husbandry
This mod introduces to the core game more realistic animal husbandry for chickens, pigs, sheep and cows. From now on your animals will not only provide your village with milk, eggs, wool and meat but also with nutritious poultry and beef ham and for player...
Extended Storage Management
This mod introduces to the core game extended version of MEGADORI Stoarge Management MOD. It offers the possibility to choose from 160 new resources stored in barns and other storage buildings as well, instead of original 96. It's an additional solution fo...
Fisherman Shed
This mod introduces to the core game new storage for fish and modded seafood - Fisherman Shed. Fully random decorated. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with Fishmonger & Seafood Farms ...
Fishing dock
创建者: Sir Foxy
The fishing dock lets villagers catch fish further offshore. while the fisherman’s lodge needs the be connected to land, the fishing dock has to be connected to any of the bridge segments, the fishfarm, or another fishing dock. Apart from the placement the...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
FlatWorld
创建者: Norway Rules
A flat map with water...
Flavors of the Orient
This mod introduces to the core game new true medieval oriental flavors, highly valued spices common-known and consumed in Middle Ages: ginger, cinnamon, cloves, nutmeg, pepper, mace, cardamom and saffron. Designed as independent mod. It can be placed anyw...
Fletcher & Bowyer Workshop
This mod introduces to the core game new industry - arrows and bows crafting (as trade wares), new building - Fletcher and Bowyers Workshop and new resources such as arrows, bows, chicken feathers. Fully random decorated and furnished. Designed as connecte...
Fodder Shed
This mod introduces to the core game new building, Fodder Shed which will provide your village with additional oat and hay for your livestock. Fully random decorated and furnished. Fits perfectly either in smaller or larger settlements. It offers a solutio...
Forsaken Village
This mod introduces to the core game completely new, different timeline in your settlements. Slow pace and ideal, realistic time - one year of human life span matches one year of passing time with an unpredictable curse. Fully compatible with start with ho...
Gambling Den
This mod introduces to the core game new feature - gambling with modded currency such as coins, silver and gold and new building - Gambling Den. Fully random decorated and furnished. Ideal for small or large settlements. Fully compatible with game mechanic...
Gatherers Post
This mod introduces to the core game new agriculture building - Gatherers Post. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 x...
Gathering Tent
创建者: MEGADORI
An improvised building for one gatherer and with a limited gathering radius. Suitable for a start without houses....
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Greenery
This mod introduces to the core game new storage building for herbs. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with core game mechanics. Ideal to place near Herbalist Hut or healing services bu...
Greenhouse
This mod introduces to the core game new building made from glass and wood - Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additional v...
Grinding Stone
创建者: MEGADORI
A new workplace to grind grain to flour by hand. One worker only and very slow work to make up for low building cost....
Guard Wolves
创建者: jimm0thy
Guard Wolves for all of your livestock pastures. Found under municiple buildings is a new pasture for guard wolves. These wolves will automatically move to any animal pastures within range that do not have a guard wolf already assigned. While there (and in...
Guards! Guards!
创建者: MEGADORI
This mod is for all players who like to not only build impressive city walls and formidable castles, but who also like to see them put to use. FEATURES - Villagers can walk on walls and up towers (mod option "Accessable walls") - New buildings - Combat sys...
Hamlet's Healer
This mod introduces to the core game new healing services building - Hamlet's Healer. Fully random decorated and furnished. Offers possibility to cure 14 sick villagers. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully comp...
Haystack
This mod introduces to the core game new storage building for vanilla game hay. Perfect for small villages and cozy settlements. Ideal for placing near unmodded pastures such as cows, pigs or sheep pastures. Connected with Extended storage management MOD /...
Healers Hut
This mod introduces to the core game new building - Healers Hut. Perfect for smaller villages and nice, cozy small settlements. Healer at Healers Hut can heal your villagers from core game heavy diseases i.a. plague. Herbs can be gathered from Spring till ...
House for Common Women
This mod introduces to the core game new building - House for Common Women and new place providing happiness to your hardworking villagers. Fully random decorated and furnished. Designed as mod connected with silver industry. It must be placed according to...
Hunting camp
创建者: MEGADORI
A simple camp for hunters to set up immediately....
Hunting lodge
创建者: MEGADORI
A cosy log cabin for up to 5 hunters. Action radius 85....
In-game Music Bundle
This mod introduces to the core game Medieval In-game Music Bundle including mods such as Celtic Music, Nordic Music, Japanese Music. Do not disable music in Sound tab located in game Options. After theme Forest Village song ends and your new game or saved...
Jeweller Workshop & Gems
This mod introduces to the core game new industry - jewellery craft, new buildings - Jeweller Workshop and Gems Mine (optional) and new resources such as jewellery and jewellers gems. Fully random decorated and furnished. Designed as independent mod. It ca...
Joiner's Workshop
This mod introduces to the core game a new crafting building - Joiner's Workshop. Fully random decorated and furnished. Offers possibility to craft furniture introduced by More complex building materials MOD. Designed as connected mod. It needs ti be place...
Kitchen & Cooking
创建者: MEGADORI
New building: kitchen. Innkeepers work there and cook warm meals from simple foods. 2 new foods: porridge and stew. 4 basic recipes. Makes oat available as food ingredient. * More recipes get available if the mod "Nuts, Berries&Greens" ( https://steamcommu...
Lake Village
创建者: Sir Foxy
Adds new buildings for building on the water. Visit the steamworkshop for the full description....
Large Shed
This mod introduces to the core game new storage building - Large Shed. Fully random decorated and furnished with lamps, plants and colorful roofs matching Constable Residence, Barracks, Medieval Sawmill, Rustic Granary, Tithe Barn, Medieval Almshouse, Bor...
Larger stockpile storage
This mod is another additional stockpile storage inspired by Banished. It can be placed anywhere in your Mod List and disabled at any time. Building footprint 10x10. Storage materials capacity - 25 000 units. Larger version of stockpile storage mod with 2x...
LIF FV Sandbox Starter Pack
This mod introduces to the game Sandbox Starter Pack, especially for players - beginners. It allows you to start game with more villagers (15), more resources (5x), more shacks (6) and some additional buildings such as Hunters Hut, Gatherers Hut, Herbalist...
Lighthouse
创建者: MEGADORI
A light to guide the ships near your shores: Adds a lighthouse building that brightens the night with a large flame, as long as firewood is provided by a worker. Spreads a bit of happiness and makes ship expeditions 33% faster, and safer. Compatibility wit...
Limited Sandbox Mode
This mod introduces to the core game Limited Sandbox Mode - resources and materials. It's dedicated to players interested in building their empires without worrying about lack of building materials or resources needed to develop settlements. Fully compatib...
Longhouse
创建者: MEGADORI
Recreation of a slavic/germanic/nordic longhouse. Multi-purpose modular building: Two buildings make one complete longhouse with entrances on both long sides. Any combination is possible. Modules: Living hall - Dwelling for 6 inhabitants. - Happiness and b...
Lumbermill
This mod introduces to the core game new craft building - Lumbermill. Fully random decorated and furnished. Designed as a stand-alone, independent mod. Building footprint 28 x 20. Offers additional production of firewood and lumber (lumber craft when More ...
Map - Anticosti Island
创建者: Dreej
Second Map ! Made after a request to create Breton Island (Canada East Coast) Too big, i couldn't do it, so i made a smaller one north east of it. https://www.google.com/maps/@49.424756,-63.7205121,227565m/data=!3m1!1e3 _________ My islands i still quite p...
Map - Flower Island
创建者: Dreej
First succeeded attempt of creating an completely custom island. Based on this : https://www.google.com/maps/@39.4235729,-31.2496444,39751m/data=!3m1!1e3 (has been stretched by width) ...
Marble Quarry
This mod introduces to the core game new industry - mining marble, new building such as Marble Quarry and new resource - marble. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Mining marble is...
Market Stall
创建者: MEGADORI
New storage buildings: Market stalls for small places or to build a large custom market. Contains: 1 big stall for 3000 units of resources, 2 small stalls for 1500 units of either resources or materials, 2 market carts for 1000 units of either resources or...
Mead Shed
This mod introduces to the core game new storage building - for storing only honey - Mead Shed. Fully random decorated and furnished. Ideal for small or large settlements. Perfect for placing it near core game Apiary. Mod connected with Extended Storage Ma...
Medieval Almshouse
This mod introduces to the game Medieval Almshouse (in Middle Ages offering accommodation for poor people and founded by charity). It can accommodate up to 20 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance ...
Medieval Barracks
This mod introduces to the game Medieval Barracks. It can accommodate up to 12 villagers and be used both in smaller villages or in larger settlements. Less pregnancy chance than in small houses. Additional happiness. Fully random furnished. Decorated with...
Medieval Clothing
This mod introduces to the core game more complex and multistaged chain of cloth production, three, new buildings - Tailor Shop, Dyeworks, Tailor's Apprentice, new resources - linen, cotton and hemp clothing, new recipes - linen, cotton, woolen and hemp ga...
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Medieval delicacies
This mod introduces to the core game carefully chosen, medieval recipes with delicious, nutritious delicacies (food) such as lard, rustic bread, buttermilk, roasted salmon, sweet custards, peasant delicacies, cottagers delicacies, curdled milk and sugar-co...
Medieval Expeditions
This mod introduces to the core game new, much more realistic resources required to send ships on expeditions (core game pies are quite hilarious). You can also choose the type of preserved food - smoked, salted, pickled or sweetened food. Resources such a...
Medieval garden
This mod introduces to the game additional source of herbs and it can be used as alternative for Herbalists Hut. Perfect for smaller villages or fully built-up islands where there is none herbs to gather or place to build a Herbalists Hut. Garden works all...
Medieval milky sheep
More realistic medieval production of milk. Mod introduce to the game sheep that will give your villagers another source of milk, the same as cows. It also changes cow's milk production to match sheep's milk production so cow will give you 2 milk in one ci...
Medieval Pantry
This mod introduces to the core game new storage building for bread and other pastries such as vanilla game pies. Perfect for small villages and cozy settlements. Ideal for placing near unmodded bakeries. Connected with Extended storage management MOD / St...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Medieval Sawmill
This mod introduces to the core game new building - improved Medieval Sawmill. More workers and higher firewood output than in core game lumberjack or upgraded sawmill. Fully random decorated and furnished. Six randomized roofs, each color depends on build...
Medieval Tithe Barn
This mod introduces to the game additional Medieval Tithe Barn. An interesting alternative for core game low-capacity barns. Beautifully harmonizes with castle buildings. Fully furnished and random decorated. Perfect for any kind of settlement. It can be u...
Merchants' Stalls
This mod introduces to the core game eight different merchants' stalls offering various animals. Trade currency depends on silver industry - grain is the base payment. Fully random decorated and furnished. Ideal for small or large settlements. Blends perfe...
Metals Stacks
This mod introduces to the core game new storage for steel and cast iron (necessary resources to produce vanilla tools such high-quality and steel tools) - Iron Stack and Steel Stack. Decorated with wooden railed fences. Perfect for small or large settleme...
Mining Shaft
This mod introduces to the core game new mining building - Mining Shaft. Fully random decorated and furnished. Designed as mod connected with Silver Mine MOD. In order to work properly, it should be placed after Silver Mine in your Mods List. Offers possib...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
More complex building materials
创建者: MEGADORI
This mods adds two tiers of building materials to the game: lumber and ironwares, and furniture. More advanced buildings require these materials. COMPATIBLE with all my building mods! For this to work correctly, this mod must be ABOVE OTHERS in the modific...
Mussels farms & nacre
This mod introduces to the core game new industry - mussels farming and collecting nacre, new buildings such as Mussels farms (for breeding mussels) and rustic Clams stall, new resources - mussels (food), nacre (high valued trade ware), clams delicacy (foo...
Noisy Mountainous World
创建者: Norway Rules
A world created by noise and some math. Plus some help from paint....
Nomads Caravans
This mod introduces to the core game additional housing - Small Nomads Caravans. Ideal for both, small or large settlements. Fully random furnished and decorated with beautiful wagons made by Sir Foxy. Offers accommodation for up to 24 villagers. Building ...
Nomads Post
This mod introduces to the core game possibility of additional citizens in your settlement. Nomads will arrive on random occasions, so remember to always have at least one prepared empty house for them (more than 1 is recommended). You can also invite noma...
Nuts, Berries, Greens
创建者: MEGADORI
3 new food types: berries and greens are high in vitamins, nuts are high in calories. All can be gathered and planted (after discovery by expedition) and be used in kitchen recipes (requires mod 'Kitchen & cooking'). Possible conflicts with other gathering...
Ore Deposit
This mod introduces to the core game new mining building - Ore Deposit. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine ore all year round. Building footprint 8 x ...
Pasteler Shop
This mod introduces to the core game new chain of production, new building - Pasteler Shop, new resource - delicious and nutritious sweetened food and new recipes with fruits, sugar, almonds, milk and various spices. Fully random furnished and decorated. D...
Peasants House
This mod introduces to the game additional building for accommodating villagers - Peasants House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Accommodat...
Pedlars' House
This mod introduces to the core game a new housing building - Pedlars' House. Fully random decorated and furnished. Offers accommodation for 6 people and steady supply of firewood for its residents. Fully compatible with core game mechanics. Ideal for smal...
Perfumer's Atelier
This mod introduces to the core game new resources - perfumes and linseed oil and new building to craft it - Perfumer's Atelier. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Before turning t...
Pigs Pens
This mod introduces to the core game two agriculture buildings for new types of pigs and vanilla ones - Pigs Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in you...
Pottery Workshop
This mod introduces to the core game new industry building - Pottery Workshop, adds new resources and new recipes such as mugs, tankards, bowls, jars, pitchers - all made with pottery. Fully random decorated and furnished. Designed as a stand-alone mod. It...
Productive teens
创建者: Neophir
Have you ever wondered what your teens could do all day long? .....I did! With this mod your teens could hunt near animals and gather resources in their woking area....
Rangers's Lodge
This mod introduces to the core game new agriculture building - Rangers's Lodge. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 ...
Reddish Village & golden eggs
This mod introduces to the core game a small cozy village with beautiful reddish roofs and a lot of decorations. All of new buildings are fully decorated and furnished. It adds also new resource collected by workers at Gatherers Hut - valuable and rare gol...
Redecorations Bundle
This mod introduces to the core game redecorated, fully furnished buildings such as Herbalist, Hunter, Gatherer, Carpenter, Weaver, Healer, Bakery, Tavern. Includes also MEGADORI's School Redecorated and Furnished Houses (shacks and small houses). It offer...
Riga Map 1024x1024
创建者: 1abebee
Map in size of 1024x1024 representing geographic area of Latvia, Estonia and part of Lithuania. Included Saaremaa, Miiumaa, Muhu and (Ruhnu) Islands. Starting point in Riga. Map size: Normal Relief: Plains Same map: Saaremaa Map 1024x1024 (Staring point on...
Roadside Inn
This mod is an alternative for more complex and larger Travelers Inn mod. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional, nutritious meals - roadside poultry, easy an...
Roadside Tavern
This mod introduces to the core game new recipes - mead, wine and dark beer with herbs and new building - Roadside Tavern. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as independent mod. It can be placed anyw...
Ruhnos - A large continent map
创建者: AlexMhmm
Large continent map There are Lowlands to the East, Hills to the West, and gets steeper the more North you go. 2 sunken Islands to the North, and to the South-East for you to terraform, and re-build on. Leave a comment below, with any questions or suggesti...
Rustic Granary
This mod introduces to the game additional building for storing village resources - Rustic Granary. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Six randomized roofs defined by build place. Capacity: ...
Saaremaa Map 1024x1024
创建者: 1abebee
Map in size of 1024x1024 representing geographic area of Latvia, Estonia and part of Lithuania. Included Saaremaa, Miiumaa, Muhu and (Ruhnu) Islands. Starting point in Saaremaa. Map size: Normal Relief: Plains Same map: Riga Map 1024x1024 (Staring point on...
Sandbox: Free Materials
This mod introduces to the core game another Sandbox mode - Free Materials. It's dedicated to players interested in building their empires without worrying about lacking building materials. Stockpile offers additional materials such as: 40 K logs, 25 K cla...
Sandbox: Free Resources
This mod introduces to the core game another Sandbox mode - Free Resources. It's dedicated to players interested in building their empires without worrying about lacking resources to survive such as food, stove fuel (firewood, charcoal), tools, clothes. St...
Scrivener notary
This mod introduces to the core game new building - Scrivener Notary and new resources such as Scrivener's Scrolls, Scrivener's Small Scrolls, Parchment and Irongall Ink. Fully random decorated and furnished. Designed as mod connected with Astrologer. It n...
Seamstress's Shop
This mod introduces to the core game new industry - silk crafting, new building - Seamstress Shop, new resources such as high value silk, comfy blankets, silk cloth, silk pillows (with feathers) and silk cocoons breed in mulberry trees. Fully random decora...
Serfs House
This mod introduces to the core game additional housing - Serfs House. Ideal for both, small or large settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Offers accommodation for up to 6 villagers. Higher pregn...
Sheep Pen
This mod introduces to the core game new, agriculture building for vanilla game sheep - Sheep Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Fu...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Silversmith Shop
This mod introduces to the core game silver crafting industry, new building - Silversmith Shop and new resources such as silverware, silver jewellery and silver clothes. Fully random decorated and furnished. Designed as connected mod with Silver Mine and M...
Slaughterhouse
This mod introduces to the core game new, originally designed building, Slaughterhouse. Fully random decorated. Programmed as mod connected with Enhanced Husbandry and Smaller Butchers Shop/Butchers Shop MODs (should be placed after listed mods). Allows yo...
Small Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Small Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully ran...
Small edible garden
This mod introduces additional source of vegetables and it can be used as alternative for Gatherer's Hut. Perfect for smaller villages or fully built-up islands where there is none vegetables to gather or place to build a Gatherer's Hut. Garden works all y...
Small Greenhouse
This mod introduces to the core game new building made from glass and wood - Small Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additi...
Small Poultry House
This mod introduces to the core game new building, Small Poultry House, inspired by medieval Vikings structures. It will give your villagers an additional source of delicious and nutritious eggs all year round and for players using at the same time Enhance...
Small Stable
This mod introduces to the core game new animal breeding building - Small Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 8 donkeys in one stable. Ideal for small or large settlements. Designed as a stand-...
Small Town's Fair
This mod introduces to the core game new storage and decorative building - Small Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal...
Smaller Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Smaller Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Desig...
Smaller Healer Shop
This mod introduces to the game a new building - smaller healer shop, perfect for smaller villages and nice, cozy small settlements. It will heal your sick villagers from core game's heavy diseases such as rabies and plague. Remember to gather herbs using ...
Smaller Pantry
This mod introduces to the core game new smaller storage building for bread and other pastries such as pies - Smaller Pantry. Perfect for small villages and cozy settlements. Ideal for placing near bakeries. Connected with Extended storage management MOD /...
Smaller School
This mod introduces to the core game new building - Smaller School. Fully random furnished and decorated. It can accommodate up to 6 children at the same time. Perfect for smaller villages and settlements. Building footprint 5x5. Fully compatible with Chal...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Steel Workshop
This mod introduces to the core game a new craft building - Steel Workshop. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for large develop...
Stockpile Storage
This mod is additional stockpile storage inspired by Banished and requested by a lot of my loyal fans. It can be placed anywhere in your Mod List. Building footprint 5x5. Storage materials capacity - 10 000 units. Small, cozy, with wooden fences. Ideal for...
Stone Quarry
This mod introduces to the core game new mining building - Stone Quarry. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine stone ore all year round. Building footpri...
Storage shacks
创建者: MEGADORI
Two smaller storage buildings * Small wooden shack for storing building materials Smaller and cheaper than the base game warehouse, but not as much storage * Small shed for storing resources - recreated from original mod by pbox Smaller and cheaper than th...
Stove fuel sheds
This mod introduces to the core game two new storage buildings - for storing firewood and charcoal - Firewood Shed and Charcoal Shed. Both stores only stove fuel without the need of a player managing it. In order to work sheds need to be placed after Exten...
Sugar Mill
This mod introduces to the core game new chain of production, new building - Sugar Mill and new resources such as sugar and sugarcane (new crop). Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List ...
Tannery
This mod introduces to the core game new industry building - Tannery, adds new resources such as leather and leather gallantry and new recipes - pouches, flasks, belts. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed a...
The Perl
创建者: Norway Rules
An island in the Alerian Sea....
Tools Stack
This mod introduces to the core game new storage for tools (necessary to expand and survive) such as primitive, high-quality and steel tools - Tools Stack. Fully random decorated. Perfect for small or large settlements. Ideal to place it near Blacksmith's ...
Town Chapel
This mod introduces to the core game new burial building - Town Chapel. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. It can accommodate up to 25...
Town Hostelry
This mod introduces to the core game additional crafting building - Town Hostelry. Fully random decorated and furnished. Ideal for both, small or large settlements. Compatible with core game mechanics, recipes introduced at vanilla Bakery and modded recipe...
Town Houses
This mod introduces to the core game a new type of housing - Town Houses. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 12 villagers. Building footprint 14 x 10. P...
Town Mansion
This mod introduces to the core game a new type of housing - Town Mansion. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 36 villagers. Building footprint 14x14. Id...
Town Pension
This mod introduces to the core game a new type of housing - Town Pension. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 42 villagers. Building footprint 26x15. Id...
Town Residences
This mod introduces to the core game a new type of housing - Town Residences. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 18 villagers. Building footprint 14x14....
Town's Bathhouse
This mod introduces to the core game a new happiness services building - Town's Bathhouse. It requires tallow soap crafted at Butchers Shops to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butch...
Town's Caravan Stable
This mod introduces to the core game new animal breeding building for donkeys (both vanilla and modded) - Town's Caravan Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 14 donkeys in one stable. Ideal for ...
Town's Estates
This mod introduces to the core game new functional, housing buildings - Humble and Wealthy Town's Estates. Fully random decorated and furnished. Offers functional garden providing food for its residents and accommodation for 10 and 14 villagers (depends o...
Town's Fair
This mod introduces to the core game new storage and decorative building - Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for s...
Town's Funeral House
This mod introduces to the core game new burial building - Town's Funeral House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites M...
Town's Graveyard
This mod introduces to the core game new burial building - Town's Graveyard. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites MOD. ...
Town's Healer
This mod introduces to the core game new building - Town's Healer and allows you to heal 20 poor, sick villagers. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. You must have herbs to start he...
Town's Hearth
This mod introduces to the core game new services building - Town's Hearth. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for small or larg...
Town's Leathery
This mod introduces to the core game new leather industry building - Town's Leathery. Fully random decorated and furnished. Designed as connected mod - for players with activated Tannery MOD. Ideal for small or large settlements. Blends perfectly with cast...
Town's Scholars
This mod introduces to the core game new educational building - Town's Scholars. Fully random furnished and decorated. It can accommodate up to 16 children. Perfect for small or large settlements. Building footprint 18 x 16. Fully compatible with Chalk Ind...
Town's Slaughterer
This mod introduces to the core game new industry building - Town's Slaughterer. Designed as connected mod - for players with activated Butchers Shop or Small Butchers Shop. Fully random decorated and furnished. Ideal for small or large settlements. Blends...
Trade Empire
创建者: MEGADORI
Make your insignicficant little island the home of a trade empire! * Send profitable trade expeditions with special chance events * Discover trade partners and profit from their offers * Mine gold and raise taxes * Produce and export weapons, jewellery, or...
Training Yard
This mod introduces to the core game new building - Training Yard. It can accommodate up to 8 high-skilled hunters. Fully random decorated and furnished. Higher efficiency in hunting wild animals and killing raiders. Ideal for both, small or large settleme...
Travelers Inn
This mod introduces to the core game new building - Travelers Inn, new resources (nutritious and delicious food) - Fine traveler's meal and Traveler's meal and new recipes Delicacy and Fine Delicacy. Fully random decorated and furnished. Designed as mod co...
Travellers caravan
创建者: Sir Foxy
Adds a smaller version of the caravan stable and donkey farm. Also includes some caravan themed homes....
User-friendly GUI changes
This mod introduces to the core game a new more friendly, fully automated interface for players. It replaces Extended Resource List, Extended Event Log and Larger Village Map MODS. It changes GUI to your liking according to chosen, implemented, various opt...
Veniceish
创建者: Norway Rules
Island group Change: 31 / 12 / 2017 Raised the terrain 1m....
Village Hall
This mod introduces to the core game new additional buildings with various purposes - Village Hall (house), Dining Hall, Bier Halle, Trade Hall, Scholars Hall and Village Storage. Fully random decorated and furnished. Ideal for small, cozy settlements with...
Village Repository
This mod introduces to the core game new storage building - Village Repository. Fully random decorated and furnished. Ideal for small, cozy settlements with varied thatched buildings or as main village warehouse storing materials. Designed as independent m...
Village Reserve
This mod introduces to the core game set of two new storage buildings - Village Reserve Resources to store core game/modded resources, and Village Reserve Materials to store core game/modded materials. Footprint 4x4, ideal for small, cozy settlements or la...
Village Shelter
This mod introduces to the core game new crafting building - Village Shelter and new resource - Shelter Meal. Fully random decorated and furnished. Ideal for both, small or large settlements. Fully compatible with core game mechanics. Building footprint 14...
Village Well
This mod introduces to the core game new building - Village Well with default capacity of storing 1 000 units of delicious water. It's perfect as the main water source and it's highly recommended to place at least one of the village wells in the centre of ...
Watchtowers
This mod introduces to the core game new buildings - Watchtowers. Offers possibility to build 6 different types of watchtowers with stone fences, ideal for additional protection from wild animals and Vikings. Fully random decorated and furnished. Building ...
Weald Troops
This mod introduces to the core game new building - Weald Troops. It can accommodate up to 12 high-skilled hunters. Fully random decorated and furnished. Larger radius and higher efficiency in hunting wild animals and killing raiders. Building footprint 14...
Wine Cellar
This mod introduces additional storage building for alcohol (only). It will also provide your village with up to 100 free wine barrels per year, depending on climate and favourable seasons. No workers needed. Designed as independent mod. It can be placed a...
Wood chopping block
创建者: MEGADORI
What more does a person need to chop some wood but a block and an axe....