安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题












Currently focused only on https://psteamproxy.yuanyoumao.com/app/818520/Builders_of_Egypt/
No one is forcing you to choose mods that are in your opinion useless, if you feel this one is not for you them move to something else. There are plenty mods to choose from listed at Recommended Mods List
https://www.dropbox.com/s/8mgypdz1jd0o87r/LIF%20Forest%20Village%20-%20Recommended%20Mods%20List.xlsx?dl=0
The point is mentioned in mod description - It's an alternative to Butchers Shop (large one).
Smaller building doing the same as larger one and it was requested so I made it.
Have a nice day!
I may even use it, if I feel my town gets too boring. But definitly will pause the building and not have it produce anything, cause it just burns resources and workers.
If you invest time and material it should pay off. It's hard enough to keep your people alive.
Anyway.. some great mods you did there
in a confined Fort you have another option, choice and above all; another look :)
Butcher's Delicacy = 42 kcal
Takes: 6 Meat (8 kcal each) = 48 kcal
So the raw food yield more kcal than the produced food....
Not even taking the additional matirials into account.
Why would anyone waste ressources and time on making this food if the raw stuff is better?